Posts tagged ‘digital’
First thoughts on a series of clip art remix artworks. These lost scrolls tell of the ancient age of space travel in treasured antiquity. Born from the love of Japanese printmaking, made from scraps of sci-fact clipart and an old Japanese toy catalogue.
‘If, as expected, the volume of digital content will increase 10x to 100x over the next 3 to 5 years then we are on the verge of a “big bang” in the communications industry that will provide the UK with enormous economic and industrial opportunities.’
The ‘Digital Britain’ white paper will among other things give Ofcom more responsibility to detect copyright infringement in the digital age. Perhaps about time some new rules are made, still a delicate balance between the protection of intellectual property and space allowed for individuals to express and grow creatively needs to be struck.
Chapters 4 (Creative Industries in the Digital World) 6 (Research, Education and Skills) and 7 (Digital Security and Safety) will be particularly interesting, but it is well worth checking out your rights and restrictions regarding the creation of any digital content.
Search for www.culture.gov.uk/images/…/digitalbritain-finalreport-jun09.pdf to view the White Paper
We made mix tapes, they remix music – We watched TV, they make TV
Lawrence Lessig is perhaps the most important voice for artists, authors and coders of the digital age who wish to remix existing media assets without fear of recrimination. He is a founding board member of Creative Commons and a strong supporter of legislation to free up the restrictions on copyright and trademark in the context of technology applications.
Most Vidders and Remixers, if considering copyrights at all, tend to see no problem with using ‘found’ media assets to reconstruct and ‘mash up’ and as their work is generally created for fun and not for profit, simply see their role as one of adding content (and value) to sites such as YouTube. The role of Youtube has become a kind of interactive public access TV – viewers watch, critique, imitate and parody at an incredible rate, media which can itself become (although somewhat short-lived) a popular cultural style in it’s own right.
Lessig says ‘We live in an age of prohibition, where in many areas of life ordinary people live against the law. The kids live life knowing they live it against the law – which is extremely corrosive and corrupting.’
Copyright law has a very unclear role in the digital age – every visual reference is itself a ‘copy’, where many of these copies are used to the benefit of the originator. Is it fair to allow copies which work for the good of the copyright holder and criminalise the copies which don’t? And is it possible that by creating a culture of illegal creativity in the world of new media this may have a detrimental effect on society as a whole?
‘Combining Art with Science’. Some fantastic vintage news clips of Rick Dyer, creator of the classic animated arcade laser disc game Dragon’s Lair showcase his new technologies such as the Halcyon speech recognition computer and it’s implementation in a new, secret, interactive video laser disc epic which sadly never made it into production. The average sitting time was to be 3 hours… Perhaps wishful thinking for the parents of today. ‘We are estimating you’ll be able to play the game 20 hours a week for 6 months before you will have explored the entire world’.
Why did nobody ever make a video game which gets annoyed when you leave the room for a snack?